This week the class was tasked with completing our first more extensive assignment. It required using different methods and techniques that we have learned throughout the first few weeks!
Process & Learnings:
- Shot over 30+ sequences in the black box theater.
- The more you record, the more you can tinker with results and find different outcomes.
- As time progressed, I felt more comfortable within the program.
- Choppy scenes, but wasn’t aiming for perfection instead of looking for functionality.
- The ability to finesse keyframe movements by using different curves, ease techniques, and more!
- Building a world that I thought reflected the overall sentiment I was aiming for.
- Simplifying small actions with BluePrints and getting more practice with the Level BluePrint workflow.
Challenges faced during the process:
- The first time recorded in the Black Box theater, rigid body animations didn’t register in Unreal only had FBX animations.
- Lost work but led to different ways to approach the project.
- Issues with the sequencer and the master sequencer. Some of the tracks wouldn’t render the actual sequence recordings, so I had to go back and redo a bunch of work, or the cameras wouldn’t function properly.
- Rendering out of sequence or extra scenes would appear in my master sequence png file. Not sure where these additional scenes were coming from, but I figured it out eventually!
- Navigating the world with the camera. Used to different controls, but it found some standard practices.
- Naming system of world view objects (need to improve on that front lol)
- Glitchy rigid body recordings — cameras didn’t always pick up issues with some of the object's rigid body placement. I had to re-record a lot and try different variations of rigid body sensors.
- Choppy scenes.
- Creative direction changes and story enhancements.
- I had to cut scenes from the original story and actors since the recordings from the rigid bodies were so glitchy.
- A ton of keyframing corrections and manipulations.
- Unused shots — focused to much time on, but still good practice.
Story Changes:
- Go from two bad actors to one.
- Battle the bad actor with a small and straightforward interaction before getting to the top of the temple. Have the lantern reach a temple at the end and find a resting place.
PW: Lantern